![]() The following table lists the various houses and their requirements: The higher that a house has been evolved, the more workers that the house supports. As the houses evolve, it is imperative to keep the housing stable so that they do not devolve. There are several levels of housing in Emperor. ![]() Without workers, your city cannot possibly function and it will eventually run out of money and cause you to be ousted. Unlike in the previous games of the series, the two housing types are separate entities, meaning that a player cannot have a worker based house evolve and lose workers, causing mass worker shortages as the houses evolve.Ĭommon Housing acts as the basic building blocks of the city and is where your workers will stay. Housing is a game mechanic found in Emperor: Rise of the Middle Kingdom. It appears this Emperor: Rise of the Middle Kingdom article is a stub! Help out the City-Building Games Wiki by expanding it, or contributing to the discussion page.
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